tag:blogger.com,1999:blog-7615782020735321095.comments2024-03-18T15:04:25.712+00:00Wargaming for Grown-upsTrebianhttp://www.blogger.com/profile/02221916804339000102noreply@blogger.comBlogger7535125tag:blogger.com,1999:blog-7615782020735321095.post-73097758946766735522024-03-18T14:47:40.503+00:002024-03-18T14:47:40.503+00:00Hello all! This is really an interesting approach ...Hello all! This is really an interesting approach to the Wars of the Roses battles. I can see plenty of room for adapting the same criteria to other historical periodo as well. I look forward to reading more of it and to seeing it published.<br />Bruno, Italy.Bruno S.https://www.blogger.com/profile/17777059922312843963noreply@blogger.comtag:blogger.com,1999:blog-7615782020735321095.post-90067762655264479852024-02-25T09:59:37.115+00:002024-02-25T09:59:37.115+00:00That's interesting. How deep is the ravine?That's interesting. How deep is the ravine?Trebianhttps://www.blogger.com/profile/02221916804339000102noreply@blogger.comtag:blogger.com,1999:blog-7615782020735321095.post-15374268213079681782024-02-25T02:34:19.438+00:002024-02-25T02:34:19.438+00:00I walked the battlefield trail yesterday. It is w...I walked the battlefield trail yesterday. It is well signposted and gives a good feel for the battleDavidhttps://www.blogger.com/profile/09819909229567148447noreply@blogger.comtag:blogger.com,1999:blog-7615782020735321095.post-79412162640760531012024-02-22T10:05:26.042+00:002024-02-22T10:05:26.042+00:00Everyone is always polite, but are prepared to let...Everyone is always polite, but are prepared to let their feelings be known. which is very helpful when playtesting rules. If no one tells you what they think then you might as well test solo. The evolution of this system has taken place over a long period of time for me as well.Trebianhttps://www.blogger.com/profile/02221916804339000102noreply@blogger.comtag:blogger.com,1999:blog-7615782020735321095.post-65368092488039792182024-02-22T09:15:54.016+00:002024-02-22T09:15:54.016+00:00I think that "T&B" is working pretty...I think that "T&B" is working pretty well for Jacobite battles. We've been working on the rules for over 12 months now, so they've had a good thrashing and they produce a plausible result and have period feel. The surprise nature of the scenario rule reflected what happened at the time. the British General was surprised at the ineffectiveness of his firing. And his cavalry!Trebianhttps://www.blogger.com/profile/02221916804339000102noreply@blogger.comtag:blogger.com,1999:blog-7615782020735321095.post-6106511358762180352024-02-22T08:24:58.691+00:002024-02-22T08:24:58.691+00:00The whole series of games has been very enjoyable ...The whole series of games has been very enjoyable to read about, the period isn't my thing, but following the evolution of the system has been very interesting. You seem to have rather more fractious players than my regulars, who are all very polite. Martin Rapierhttps://www.blogger.com/profile/16788664847205341619noreply@blogger.comtag:blogger.com,1999:blog-7615782020735321095.post-90168829729264178832024-02-21T21:02:50.431+00:002024-02-21T21:02:50.431+00:00That's a very good-looking game. My own (limit...That's a very good-looking game. My own (limited!) reading of the battle seems to indicate that you must have got the design pretty much right - and it was the player's decision that stymied the historical counter-action by the Government left. It is hard, though, as a war gamer to accept 'surprise' Umperial decisions, as I have found to my education!<br />Cheers,<br />IonArchduke Piccolohttps://www.blogger.com/profile/15533325665451889661noreply@blogger.comtag:blogger.com,1999:blog-7615782020735321095.post-10120708121237371142024-02-21T19:12:10.443+00:002024-02-21T19:12:10.443+00:00I have enough problems keeping up with the actual ...I have enough problems keeping up with the actual campaigns, let alone thinking of an imaginary one!Trebianhttps://www.blogger.com/profile/02221916804339000102noreply@blogger.comtag:blogger.com,1999:blog-7615782020735321095.post-1904301493045047082024-02-21T17:39:48.845+00:002024-02-21T17:39:48.845+00:00Excellent AAR and wonderful photos, inspiration fo...Excellent AAR and wonderful photos, inspiration for my siege of Louisbourg 1747 (an imagination game based on a Jacobite rebellion in Nova Scotia). Thanks for sharing.<br />Some photos here<br />https://www.looseasswargamers.org.uk/viewtopic.php?t=2531<br /><br />WillzTiberian generalhttps://www.blogger.com/profile/12751123635695247896noreply@blogger.comtag:blogger.com,1999:blog-7615782020735321095.post-57992034839048209492024-02-21T16:00:38.927+00:002024-02-21T16:00:38.927+00:00My feeling is that if you are intending to keep re...My feeling is that if you are intending to keep really tight dressing and (in the case of the British Army) deliver platoon fire then something like that is a serious obstacle. It would be good to go and have a look. The view of one end on Google Maps street view doesn't make it seem that serious, but it is a trek up the hill to the muir, so to get from top to bottom it must cut deep at some point. This is one battle where setting up the wargame has really made me think about the descriptions as written. Can I sign you up for Sherrifmuir at COW this year?Trebianhttps://www.blogger.com/profile/02221916804339000102noreply@blogger.comtag:blogger.com,1999:blog-7615782020735321095.post-14776924528341216622024-02-21T15:04:45.592+00:002024-02-21T15:04:45.592+00:00Great stuff! I thought Chris Duffy's comment t...Great stuff! I thought Chris Duffy's comment that early 18th century officers identified many terrain features as serious obstacles which by Napoleonic times wouldn't have merited notice. So what they regarded as a problematic ravine might have been less dramatic than the language suggests.ian druryhttps://www.blogger.com/profile/14064432130356557977noreply@blogger.comtag:blogger.com,1999:blog-7615782020735321095.post-43115305068514473172024-02-16T19:17:13.725+00:002024-02-16T19:17:13.725+00:00It's funny but there are very few units on the...It's funny but there are very few units on the table for the SYW game, so it's more of skirmish than a major battle! You can get S&S from amazon for £7.49 or from Wargame Vault for £5. I think it is easily adaptable to other periods. I am planning to do a pike & shot version in due course.Trebianhttps://www.blogger.com/profile/02221916804339000102noreply@blogger.comtag:blogger.com,1999:blog-7615782020735321095.post-57604162558791564722024-02-16T17:52:44.112+00:002024-02-16T17:52:44.112+00:00The SYW game looks stunning, the figures, the scal...The SYW game looks stunning, the figures, the scale of the thing, totally brilliant. The Spartan and Successors looks very interesting, not a period I game but it does interest me I must admit.Donnie McGibbonhttps://www.blogger.com/profile/04231467693466430436noreply@blogger.comtag:blogger.com,1999:blog-7615782020735321095.post-70608334279484546052024-02-16T11:12:18.531+00:002024-02-16T11:12:18.531+00:00I think I agree that I've seen a similar comme...I think I agree that I've seen a similar comment, but can't say where. I subscribe to Brent Nosworthy's tactics emails and there might be something in there.Trebianhttps://www.blogger.com/profile/02221916804339000102noreply@blogger.comtag:blogger.com,1999:blog-7615782020735321095.post-29315622018458155362024-02-16T11:09:26.759+00:002024-02-16T11:09:26.759+00:00I'd agree you can never have too many carts, b...I'd agree you can never have too many carts, but I agree with Nick that you might not need all three of carts/food/cash. I've asked the designer and he says that carts are so much part of the other games that they're non-negotiable in the design.Trebianhttps://www.blogger.com/profile/02221916804339000102noreply@blogger.comtag:blogger.com,1999:blog-7615782020735321095.post-87218426455651242632024-02-16T11:08:00.273+00:002024-02-16T11:08:00.273+00:00Yes. You could do that. The battles are resolved q...Yes. You could do that. The battles are resolved quickly in the game despite the repeated dice rolling, so if you wanted more detail you could go to the table. The armies have a troop type break down of retinues/men at arms/long bows and militia so you'd get a good "army list" for each battle.Trebianhttps://www.blogger.com/profile/02221916804339000102noreply@blogger.comtag:blogger.com,1999:blog-7615782020735321095.post-89236992753916513182024-02-15T08:36:30.533+00:002024-02-15T08:36:30.533+00:00Phantom overlaps? Is that a supplement to the Butt...Phantom overlaps? Is that a supplement to the Buttocks of Death? Although I enjoyed DBA back in the day, there is a reason I stopped playing it. Martin Rapierhttps://www.blogger.com/profile/16788664847205341619noreply@blogger.comtag:blogger.com,1999:blog-7615782020735321095.post-5946824979547000372024-02-15T08:01:43.323+00:002024-02-15T08:01:43.323+00:00You can never have too many carts? It looks like a...You can never have too many carts? It looks like an interesting game, but far too complicated for me. Martin Rapierhttps://www.blogger.com/profile/16788664847205341619noreply@blogger.comtag:blogger.com,1999:blog-7615782020735321095.post-11797868364017507812024-02-14T20:39:03.162+00:002024-02-14T20:39:03.162+00:00Fourteen - the 'faker's dozen', eh? S...Fourteen - the 'faker's dozen', eh? Sorry: not overfond of resisting temptation. That indian army looks very nice.<br />Cheers,<br />IonArchduke Piccolohttps://www.blogger.com/profile/15533325665451889661noreply@blogger.comtag:blogger.com,1999:blog-7615782020735321095.post-58743638082909154462024-02-14T18:50:10.634+00:002024-02-14T18:50:10.634+00:00I sound more competent than I felt.
I agree with ...I sound more competent than I felt.<br /><br />I agree with Graham's analysis. Lots of meaningful decisions. I found it a game where you start with your plan and then cobble the logistics fit it.<br /><br />Perhaps a little too fiddly - carts, provenance (food) and coin. Is there much gain in having all three?<br /><br />I will want to play it again.NickLufthttps://www.blogger.com/profile/07154425473446015309noreply@blogger.comtag:blogger.com,1999:blog-7615782020735321095.post-42167651388830993602024-02-14T18:49:22.858+00:002024-02-14T18:49:22.858+00:00Really great game, looks a very interesting develo...Really great game, looks a very interesting development - and perhaps a spur for me to do an C18 Ottoman army at some point. I am in no way knowledgeable, but IIRC I remember reading (Sam Mustafa possibly?) that Ottoman infantry was still relying on musket and sword rather than bayonet even during the Napoleonic Wars...JWHhttps://www.blogger.com/profile/01637785437909299947noreply@blogger.comtag:blogger.com,1999:blog-7615782020735321095.post-12549543846672286382024-02-14T18:45:35.198+00:002024-02-14T18:45:35.198+00:00Sounds great! Would it work additionally as a camp...Sounds great! Would it work additionally as a campaign engine for a miniatures campaign?JWHhttps://www.blogger.com/profile/01637785437909299947noreply@blogger.comtag:blogger.com,1999:blog-7615782020735321095.post-36576725814056462782024-02-08T10:53:24.352+00:002024-02-08T10:53:24.352+00:00I think the Ottomans win due to large numbers and ...I think the Ottomans win due to large numbers and enveloping cavalry. When Eugene starts to get local superiority, and sorts out cavalry counter tactics it all becomes more difficult for the Ottomans. I'd really like to know when the Ottomans started to use the bayonet, however.Trebianhttps://www.blogger.com/profile/02221916804339000102noreply@blogger.comtag:blogger.com,1999:blog-7615782020735321095.post-18963280738895727032024-02-08T10:50:32.697+00:002024-02-08T10:50:32.697+00:00"Tricorn and Turban" if they make the li..."Tricorn and Turban" if they make the light of day formally will be for late 17th/early 18th century and will be for the Prince Eugene campaigns. How much warfare will have changed by the SYW I don't know, as I'm not looking that far forwards. I'm guessing that the Russians won't be as sophisticated as Frederick the great, so they might work for you, although it would be after the updating of Ottoman armies by the first wave of French mercenary officers. They are in development as rules in as much as they've had their first run out. After that it is just the long slog to get them into shape. I have to finish "Tricorn and Bonnet" first - which are several months behind - then I have some work to do on an ancients project tentatively entitles "Romans and their Rivals", which is a follow up to "Spartans and Successors". If you want to pick up more on how the rules work, have a look at the last few Jacobite rules. They're the starting point. Trebianhttps://www.blogger.com/profile/02221916804339000102noreply@blogger.comtag:blogger.com,1999:blog-7615782020735321095.post-87047381826098844702024-02-08T01:44:13.323+00:002024-02-08T01:44:13.323+00:00A very interesting topic! I think the Ottomans are...A very interesting topic! I think the Ottomans are sadly neglected in the war games world, not that I can pass judgment. Years ago I was considering building an Ottoman Army for DBR - the late version. Manoeuvred like stink but not huge on hitting power. Solidest thing were my few shot-armed Janissaries Sh(F). But they did score a magnificent victory over Imperialists commanded by one Albrecht Wenzel Eusebius von Wallenstein, as my opponent was careful enough to inform me. <br /><br />I mention this because the feature of that game was (a) a large waterway on my right (and the edge of the world on my left), and rill running into the Danube between the two armies. My pinprick attacks bounced like rubber balls in a squash court, fortunately without much loss. The Janissaries were mainfully holding off enemy attacks, though their flanks were being forced back.<br /><br />It was all looking pretty blank for the Ottomans, but as the battle progressed, it was becoming noticeable that the Imperialists were losing cohesion - a feature of DBR that affected armies even in the tide of success. Came the moment at which gaps started to appear, and in went my 'fast Sipahi' horse. The subsequent collapse of the Imperial army, hastened by the demise of Count Albrecht Wenzel Eusebius von Wallenstein, was as spectacular as it was sudden.<br /><br />I mention this as it seemed to me the strength of the Ottoman army of the 17th and 18th centuries was by sharp manoeuvring to induce weaknesses in the more solid Western armies, and by fast moving, to exploit those weaknesses. The impression I have from your game is much the same. It was looking good for the Austrians early on, but once the flanks were turned or holes appeared in the line, the Ottomans could move quickly enough to work on those weaknesses. <br /><br />Only problem with DBR, was that, apart from a large dollop of luck, the Late Ottoman army was nigh on unplayable!<br />Cheers,<br />IonArchduke Piccolohttps://www.blogger.com/profile/15533325665451889661noreply@blogger.com