Cunaxa is one of the very few Persian v Persian battles where we have anything like a decent record, and that's because there were lots of Greeks there. As I was looking to put on a Bank Holiday large Shedquarters refight, after a gap of several years, I chose Cunaxa as since I last ran such a game I've painted lots of Persian infantry and Hoplites.
My guide as usual was Phil Sabin's "Lost Battles", and the chosen rules were Neil Thomas' AMW with the force limits removed.
Chris A stood firm on our left whilst I tried to envelope there's. He has a tricky task. He needs to ensure he gets as much archery into those hoplites as he can before they hit his line, so he needs to try everything to slow them down. First up, scythe chariots.
The scythe chariots perform beyond expectations, and destroy half the unit they collide with. They are then removed as destroyed.
Their light cavalry in the distance extract themselves from the melee, and depart, shooting behind themselves.
In the centre the initial clash destroys half of Cyrus' guard cavalry.
The light archers are removed, at the cost of half of one of our heavy cavalry units.
Cyrus' bodyguard takes more punishment. If he doesn't get out of there soon, this could be a short, historical, battle.
Cyrus, realising his bodyguard is about to go down fighting...
...hurriedly scampers behind some Greeks.
As the cavalry battle rages in the centre, my archers are gradually getting into range.
Chris A's cavalry on our left have taken a mauling but are doing the business. The hoplites are stalled in front of our massed bowmen.
Our heavy cavalry is caught in the flank by their horse archers.
They take more casualties.
Artaxerxes men have broken through in the centre, and are turning to roll up their left wing.
The Greeks press forwards. Our cavalry is caught by the peltasts.
For illustrative purposes only. Our cavalry is overwhelmed.
Which brought it all to a convenient end after nearly three hours of not particularly intense play, as we pushed toys around, rolled dice and chatted.
That'll do.
A great game there and it reminds me that I should give these rules another run out at some point soon. A perfect way to spend the day!
ReplyDeleteAMW are great for a one off game where you don't want to teach people rules and just want to get on with it. Using lots of units covers up their short comings quite well. Who cares if you lose a unit? There'll be another one along in a minute.
DeleteProbably my favorite battle of the period. Lovely stuff.
ReplyDeleteIt is a good 'un. Lots of good troop types to play with. I also thought we were on a hiding as well. We'd turned it round, only to get our General killed.
DeleteGreat battle report and figures as usual. I don't have Phil Sabin's "Lost Battles" but I do love the Neil Thomas rules. Does Phil use Xenophon's Anabasis as one of his sources?
ReplyDeleteNeil
Lost Battles uses ALL of the sources and is a good survey of modern scholarship too. It is an excellent source book for anyone planning a refight.
DeleteSabin’s Lost Battles is an excellent resource for the ancients’ gamers. His Simulating War is good library addition too. Never tried the rules in LB but have been tempted many a time. I have the board game too.
DeleteI have played both LB and Strategos. Interesting, although they don't really do it for me.
DeleteA Great Commander falls. This time, Cyrus lives!
ReplyDeleteYes. How different would things have been if that had been the outcome? We'd have lost one of the great works of ancient literature.
DeleteSo true. Anabasis is such a great story.
DeleteYou have been gaming a lot of late.
I think it would work really well as an ancient scenario using something like Science v Pluck.
DeleteSvP. Now that is something I have not looked in in decades.
DeleteI think it might be close to 10 years since we had a game of it too.
Delete