10 years ago, last February, I was made redundant from my job of nearly 30 years. Apart from all the angst and damage to mental health this brought, on the upside I got a fat redundancy payment, part of which I used to have Shedquarters built. It was unveiled to the world in December of the same year, with an inaugural game refighting Cannae, which pitted Chris K and Phil against one another in an epic AMW double sized game.
A decade on, and devoid of any further ideas, I restaged the game. More or less. There's a report of the encounter here. For some reason this is a post where Blogger has lost all of the pictures. I do not know why. Phil & Chris returned to push some plastic, and online we had Jon, Ian, Will, Dave and Steve.
Romans to the left, Carthaginians to the right. Phil pushed for the Romans, Chris for the Carthaginians. Will and Jon were Varro and Paullus, respectively, and Dave, Ian and Steve were Hannibal, Hasdrubal and someone else.
We were using Neil Thomas' AMW, but with inhouse mods. There are some rules for Generals, an interpenetration rule for light infantry, and specifically a rule for the Gallic warbands that allow them to trade hits for ground. The troop classifications were changed as well, as the basic army lists are very pro-Roman if Hannibal doesn't have any elephants.
The Roman right looked like it would be critical. Hannibal has massed his cavalry over there, and has a 2:1 advantage. If he can hold his right with the Numidians, then he should be able to envelope the Roman right flamk.
A titanic clash of cavalry commences. One of the criticisms of AMW is that using the base combat values, cavalry melees can take quite a while to resolve. This proved to be the case for this game.
There is some skirmishing going on in the centre, and the Romans are coming off worse. Will is worried about his left, and wheels his Triarii off to shore up that flank.
There's some clever measuring gong on over on the Carthaginian right, as Steve, under advice, is attempting to keep his distance from the equites, whilst still showering them with javelins.
Jon tries to tip one of the cavalry melees in his favour, by adding Consul Paullus to the mix. Ian tries to work one of his reserve units round the Roman right.
Out on the right I'm a picture or two behind, but it isn't going well for Jon's infantry. he's lost a unit of hastati, and the Gauls have crashed through to get a 2:1 on the principes. His cavalry has done okay, and seen off one Carthaginian unit, and is about to dispose of another. However, his flank has been turned.
Hannibal's centre is on its last legs. The ability to trade hits for ground has kept them in the game longer than expected.
They are, but not before Steve's Numidians have darted in to cause the equites some problems.
Right. What's happened here? The Scutari are gone. In the centre of the picture a unit of principes has been caught front and flank and has been removed. However, the triarii have got the Africans in the flank.
With the remains of a velites unit holding off one cavalry unit, the others take the Carthaginian cavalry in the flank. It's all kicking off down there.
There's bases being killed all over the place, but miraculously all the commanders survive. Both armies are teetering close to their break point.
Phew! that was exciting, and tense. It was a pity that I had IT issues again. Can't work out why. Same configuration as last time we were in SHQ. Still it was a fitting game to celebrate 10 Years of Shedquarters gaming. Many thanks to all those who have come and played over the years. It's been great.
Best money I ever spent.
An enjoyable game until the end by the look of it. I do like seeing photos of all your 20mm plastic figures, including some Airfix Ancient Britons by the look of it.
ReplyDeleteYup. Those are Airfix Ancient Brits. I was given them by my old friend Derek, and include a unit of converted gallic cavalry, made by cutting the bases off the figures and wedging them onto Cuirassier horses.
DeleteAn epic encounter to celebrate your 10th anniversary
ReplyDeleteYes. Epic indeed.
DeleteCongratulations, and well played. One door closes, another opens, they say, and you've clearly made the best of it.
ReplyDeleteIt gave me opportunities to do new things, and it brought the building of SHQ forwards. So not all bad.
DeleteGlad you have got value from your Shedquarters.
ReplyDeleteComparing the first photo to the last one it was as bloody a battle as historically 😁
What's the point in having a big collection of toy soldiers and not having anywhere to use them? That's what I say. The armies started out with 16 units a side. The Carthaginians ended up with 4, and the Romans with 6. Lots of dead figures on both sides.
DeleteIs that a vintage Bellona river on the table?
ReplyDeleteOh yes in deed it is! Airfix troops and a Bellona river. Don't talk to me about old school. I should have got out my Merit trees as well.
DeleteAn excellent battle, Graham, and there was cake! I am about to update the cross links here:
ReplyDeletehttps://notquitemechanised.wordpress.com/2022/12/07/shedquarters-10th-anniversary/?like_comment=6504&_wpnonce=a66dc50bfc for an offside view.
Regards, Chris.
Thanks for being there and taking part with such enthusiasm and patience. It isn't easy taking orders from three commanders at once.
DeleteA fitting way in which to commemorate the christening of SHQ. Especially notable to have your original guests back for an encore performance.
ReplyDeleteToo bad I had to duck out early but the video became unwatchable. As a note, I left before Paullus lost his first unit of Hastati.
I should have brought my own cake.
Sorry about the video quality. The configuration was the same as we used for the 9th November game, so I can't explain the drop from 60mbps+ to about 10. I'm in two minds as to what to do now.
DeleteYou left us earlier than I thought. The game did move quite quickly as it gathered pace, so perhaps that explains why.
You were warned we were having cake.
We suspect we both have a hypothesis on what is going on and possible solutions.
DeleteI'm out of solutions, short of digging everything up, banging a hole through the house wall and digging up the garden to run hard cabling into SHQ from a next generation upgraded top end router from my service provider. Or wait until the better weather.
Delete