The quarterly all day meet up of what probably should be classed as "Grognards" took place on an initially bright, cold, clear day, which turned to howling wind and rain by the end of it. We haven't played "For Whom the Dice Rolls" for AGES, and I know that Richard from Shed West likes it, so that was to be the main game for the day. Due to prior commitments there were only four of us, Richard, Phil, Chris K and me.
In scrabbling around for inspiration I was fortunate that Rich Baber of "Baber on Wargames" had posted a semi-historical scenario based on the fighting around Trijueque in March 1937. As there would be three players with me umpiring an attack/defence game was what I needed. The original scenario was at too low a level of resolution for me, being a a strengthened battalion of Republicans attacking a couple of companies of Italians, both sides with armour support. I upgraded the Republicans to a full Mixed Brigade plus armour, and increased the Italians to a full battalion plus armour and some guns.
Here's the board, pre-players. The village of Trijueque is this end of the table. The Republicans will be attacking from the other end. The railway crossing the road is on a slight embankment on the left hand side.
Army Lists
The Republicans can deploy on the line connecting the hills and the far olive grove. The Italians can deploy on the line of the front of the village, plus in the cemetery (the walled compound outside the village). The Italians deploy first.
Richard and Phil were the Republicans, and Chris the Italians. Chris has played FWTDR less than the others, so at this end of the table I could keep an eye on him and nudge him in the right direction if required. Phil struggles with cards since his stroke immobilised his left arm, so partnered with Richard would mean there was someone who has actually read the rules at that end of the table, and can also shuffle cards.
With initiative next turn he sent half the battalion on a loop round the hill where the Italian guns were sighted. He lost one truck to an Italian infantry gun, but the other half of the column were able to drive up, dismount and then storm the gun position.
The Republicans now had an effective start line along the railway, with tanks in the centre, Popular army to their right and Asaltos in the wood.
Phil pushed the armour forward to screen the attack on the village, but he just couldn't get the cards and turn sequence correct to do a combined assault.
He therefore sent the Asaltos in without the armour. They forced the Italians back in disorder, but couldn't get them out of the village.
The Popular Army attack on the other half of the village came unstuck. Richard also lost the dice roll for the hand to hand, and having taken hits coming in didn't have the 2:1 advantage he needed to win the combat. He was thrown back with a lot of casualties.
Meanwhile the T-26s had taken some serious damage from the Italian infantry gun in the village. With incredibly accurate shooting he brewed up two vehicles in quick succession.
Richard got it together for a combined assault with armour. Alas his pre-attack bombardment missed the target. This, combined with poor die rolling meant he was driven off again.
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