I've started this a bit late. I'm going to the Society of Ancients Conference in October, and I'm running a session on how rules work for the Wars of the Roses, looking at a selection of generic rules and also some of the specialist sets. I have some views on how battles in the period looked, and how the various units operated. I've discussed some of my ideas here before. Generally I also think that large formations ("battles" or "wards") are made up of mixed weapons, both missile and melee, that fight together in a way they all understood. I also don't think that a lot of Irish kerns or Scots pikes ended up fighting in England either. I do think the armies were small and would mostly have been made up of
retinue men
Any how, I thought I'd better get some games in with different systems to see how they stand up. As I'm familiar with them and I don't recall using them for the period before I thought I'd start with Basic Impetus (BI).
The army lists contain a few of my pet peeves, such as compulsory Irish Kerns, and so on, but with a minor change that was easily dealt with.
We eventually got some hits with our archery. The white tags include the unit combat factors so people knew what unit was what. We're on top at this point.
However, before they had even fired a shot, my Burgundians were broken by a devastating archery volley. Steve was at the start of a hot streak.
I had a unit of dismounted men at arms on my flank, more than a match for some scruffy pikemen you'd think. Only not. After being shot a bit by Steve's archers, I charged into the pike men. It did not go well.
Next I know, my chaps have run away and the pikemen run on to smack into my other missile unit before I can get it out of the way.
It just kept getting worse and worse. The archers break and the pikes hit my remaining retinue billmen. Tim's lost his other archery unit.
Tim is under sustained archery, and then Phil charges in with his general and mounted bodyguard. The good news for us is Tim has pole weapons, which deny impetus.
Tim's retinue is holding on. Neither side can win a round of combat, and Tim's cavalry reserve is getting into position to roll up Phil's flank.
On my side of the table my last retinue did amazing work beating off the pikes and bills under Steve's command, but they finally succumb to mass archery. That's our army broken
We didn't have a lot of luck, and Steve made the most of his. BI can cause a unit to evaporate at great speed, and several of ours did.
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