At that point I resolved to refight them using Neil Thomas' "Ancient and Medieval Wargaming", did Marathon, wrote it up for Slingshot and then promptly moved on to something else.
Well, this week, I went back and did a second one, - this time Cunaxa. There's a real challenge in adapting the game as AMW is for sides with equal numbers of units, and Cunaxa is not an equal battle. And for me I found I had none of the appropriate troop types. However some later period Persians got pressed into service, and after all a hoplite's a hoplite and I've got loads of them.
|Cyrus' Army, lined up for battle.|
|Artaxerxes' mighty array.|
In many ways the game was unremarkable. Both lines set to each other in even measure, the two central cavalry units seemingly prepared to hazard all to chance.
The lesson from the game was that we needed several tweaks to the rules to make this work as a game, which I have duly added to the article for Slingshot.
Still it passed an evening.