|The problem at the heart of the game|
|The Conference Room|
As the game went on and Rob Collins' sure footedly danced around Wayne Thomas' Americans and ignored the Arabs' fatwa it became clearer and clearer that we'd have a pretty good run at it. When we cried havoc it got a bit sticky flying over Arab airspace but there was sufficient dissension between Messrs Barker & Salt for us to get there and back with a stunning attack that put the programme back a whole 6 months and put world opinion firmly behind Iran.
Conclusion of game: the Iranians hold all the cards unless the Americans want to bomb them into the stone age.
The game ended early, after one session rather than the two it was slotted for. So after a cup of tea I went for a wander round and found myself at Jim Wallman's "Funny Little Wars" garden game (inside if wet...).
He was accompanied by Tim Gow & Bob Cordery & the Drury boys who had just finished a game and were looking, as colonial occupiers for another poor dupe to take them on. Well, what could I say?
This is basically H G Wells with big figures and spring loaded matchstick firing cannon. I was given the Crimson Empire (er...Boxer Rebellion Chinese) and told to attack. So I did, and suffered great slaughter but had a great time.
|The Evil Imperialists deploy|
|The melee rules in action. Cavalry take a beating. Infantry all die|