Second play test, after the generally well received first run out. The scenario is not so important this time, as I needed to test the obvious matchups in the armies without too much interference from objectives and scenery. Even so, I put out a couple of villages to provide some focus to the game. Phil had a strong army with shielded infantry, some Royal Guards and two units of Battle carts. I had three units of massed Archery in my set up.
My infantry drop a level in the Fear test and it looks a bit dodgy for them.
That's when we finished the game.
Outcome was a bit mixed. The central ideas are working for me, but I need to look at balance and run some more theoretical numbers through some scenarios. The Rallying process is rubbish, so that needs surgery. But things are encouraging.