A couple of years a go I made some Chinese War Junks. Having made them I never got round to using them, and they've been cluttering up a shelf in the study. As you'll know from the last post I've been digging around in the Far East again, so it was time to get out "Taiping Era" and refresh my memory for Tuesday's game.
Phil & Steve took the roles of Burgevine and Ward respectively, and Chris and Tim were various Taiping Wangs. The EVA won the initiative roll, and let the Taipings move first. They advanced where ever they could, as I had purposely given them a defensive position on their right flank, which is the traditional "Joss-house* on a hill" that features in so many memoirs. I was hoping for an epic struggle as its garrison fought off repeated attacks from the EVA.
I gave the EVA two junks they could use for a river landing. They were enough to carry a brigade of three battalions and their supporting artillery. Steve chose to split his force, sending one battalion and the gun to land at amongst the hongs and go downs on the bank of the Yangtze-Kiang. Ward stayed behind with his other two battalions.
The troops quickly disembarked and occupied the commercial district.
I should point out that by this stage, a few moves in, the EVA had caused in excess of 40 Moral Vigour tests, which are passed initially by rolling 7 or less on a d8. Chris had not failed any of them until the combat above. Phil, on the other hand, had taken about 8 on d10s passing on 9 or less and had failed two of them.
Tim came at Phil with everything he'd got, as much as possible, whilst Phil, supported by a musket armed unit across the river, blazed away to limited effect. TBH I think Phil had got the units the wrong way round. He should have lead with his musket battalion, and used the rifles for support from across the river. At point blank range I don't differentiate between muskets and rifles for the number of tests inflicted.
The spearmen flank charge succeeded in driving one of Steve's battalions out of the square, whilst the swords men remained locked in combat to the front of the remaining unit. I played that wrong too. I should never have let Chris form his light troops into a solid line.
However, in the second round of combat luck flipped. Despite taking four times as many MV tests, due to being outnumbered and flanked, the EVA stood firm and drove off both of the Taiping units. Chris was not at all happy.
Phil was developing a two pronged attack. One battalion, led by Burgevine, were intent on storming the main town gate, whilst the other tried to tie up Tim's left flank. The green flag EVA unit by the bridge are rifle armed, and so should be quite a handful.
Between the bridge and the joss house Steve's third infantry battalion is still beset by a couple of Taiping units.
But not for much longer. In an epic round of combat, both the Taiping units are driven off again.
Chris' infantry that had left the sanctuary of the joss house earlier succumb to a devastating volley from the EVA infantry that landed by junk, and flee to the safety of some waiting sampans.
Whilst Steve's infantry storm the joss house and his other battalion led by Ward break the swordsmen, Phil's attack on the gates is driven off. It looks like the attempt to liberate the village may have to be postponed.
Steve now has two battalions in the joss house, but alas I fear the battle has been lost elsewhere.
The defences of the village still look very strong. Time to call it all off.
A battle that was tense at times, and would have been helped if my memory for things I'd written was better. It's not like I forget complicated stuff. I should be able to remember things like Open Order infantry can't charge formed bodies of troops.
Once again rolling buckets of dice did not seem to lead to a smoothing out of distribution overall. Phil was very unlucky to have failed to make serious inroads from his right flank, and also unlucky to suffer as many MV fails as he did. Still that's to be expected when we roll dice.
The war junk performed suitably well, with the figures fitting comfortably. I think it was disappointing that Steve didn't go all in and use both junks, but he made decent progress, nonetheless.
For now this will all be put away. I have some figures from Irregular on order, covering the 1839-42 1st China War, and when they are done we will see a return. I've also got some Chinese rockets on order too, so what with me finishing the Congreves perhaps these will be back sooner than I thought.
*"Joss House" means a Chinese Temple. "Joss" is a corruption of a non-Chines word meaning idol, before which you purify the air by burning joss sticks whilst you pray.
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